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author | Justin Clarke Casey | 2008-11-14 15:36:46 +0000 |
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committer | Justin Clarke Casey | 2008-11-14 15:36:46 +0000 |
commit | 8372880c75af4dd9c4dced98010be3d5fb1859a5 (patch) | |
tree | b45cc5d27f88db986aa13143f6d5be652576ce50 /bin | |
parent | Detach dropped attachments from the scene presence so they don't get cleaned (diff) | |
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* Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not!
* Add some explanation in OpenSim.ini.example for serverside_object_permissions
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index a529a48..b544be7 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -109,7 +109,12 @@ | |||
109 | ; ## | 109 | ; ## |
110 | 110 | ||
111 | ;permissionmodules = "DefaultPermissionsModule" | 111 | ;permissionmodules = "DefaultPermissionsModule" |
112 | serverside_object_permissions = false | 112 | |
113 | ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy | ||
114 | ; any item, etc. This may not yet be implemented uniformally. | ||
115 | ; If set to true, then all permissions checks are carried out | ||
116 | serverside_object_permissions = true | ||
117 | |||
113 | allow_grid_gods = false | 118 | allow_grid_gods = false |
114 | 119 | ||
115 | ; This allows somne control over permissions | 120 | ; This allows somne control over permissions |