aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin
diff options
context:
space:
mode:
authorJustin Clarke Casey2009-02-04 18:56:12 +0000
committerJustin Clarke Casey2009-02-04 18:56:12 +0000
commita1da6057066b2dadfa96ddb2f64df83a0b246ee4 (patch)
tree33c308858320e78e8bccf0a1c5bf4355bd87411e /bin
parentUpdate svn properties. (diff)
downloadopensim-SC_OLD-a1da6057066b2dadfa96ddb2f64df83a0b246ee4.zip
opensim-SC_OLD-a1da6057066b2dadfa96ddb2f64df83a0b246ee4.tar.gz
opensim-SC_OLD-a1da6057066b2dadfa96ddb2f64df83a0b246ee4.tar.bz2
opensim-SC_OLD-a1da6057066b2dadfa96ddb2f64df83a0b246ee4.tar.xz
* Introduce a new "default" option for asset_database in the [STORAGE] section
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode * The other options can (local, grid, etc) can still be used explicitly as before * Also change OpenSim.ini.example and the surrounding explanative text
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example13
1 files changed, 11 insertions, 2 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 532a710..481cbbf 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -91,8 +91,17 @@
91 ; If you're running a region server connecting to a grid, you probably want grid mode, since this will use the 91 ; If you're running a region server connecting to a grid, you probably want grid mode, since this will use the
92 ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets 92 ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets
93 ; locally. This will mean you won't be able to take items using your assets to other people's regions. 93 ; locally. This will mean you won't be able to take items using your assets to other people's regions.
94 asset_database = "local" 94
95 ;asset_database = "grid" 95 ; asset_database can be default, local or grid. This controls where assets (textures, scripts, etc.) are stored for your region
96 ;
97 ; If set to default, then
98 ; In standalone mode the local database based asset service will be used
99 ; In grid mode the grid asset service will be used for asset storage
100 ; This is probably the setting that you want.
101 ;
102 ; If set to local then the local database based asset service will be used in standalone and grid modes
103 ; If set to grid then the grid based asset service will be used in standalone and grid modes
104 asset_database = "default"
96 105
97 ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to 106 ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to
98 ; prevent frequently changing objects from heavily loading the region data store. 107 ; prevent frequently changing objects from heavily loading the region data store.