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authorJustin Clark-Casey (justincc)2012-03-10 01:27:05 +0000
committerJustin Clark-Casey (justincc)2012-03-10 01:27:05 +0000
commitd6ebf2d6cacd6341fb65b4c124d358aa8c1c86f8 (patch)
tree4d9f3d1a7c576db0a51b3f4ac751ab53da9b1770 /bin
parentFactor out common default animations code into SLUtil. LLClientView now make... (diff)
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Add ability to specify a default estate to be used when creating regions.
This is configured in the new [Estates] section of OpenSim.ini. If a default estate is configured then all new regions are automatically joined to it instead of asking the user. If the default estate does not already exist then it is created. Current default behaviour remains the same - the user is asked for estate details when necessary. Thanks to Frenando Oliveira for the patch which I adapated further.
Diffstat (limited to '')
-rwxr-xr-xbin/OpenSim.ini.example22
1 files changed, 19 insertions, 3 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index a820ddf..08a6194 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -36,7 +36,6 @@
36 36
37 37
38[Startup] 38[Startup]
39
40 ;# {ConsolePrompt} {} {ConsolePrompt} {} "Region (\R) " 39 ;# {ConsolePrompt} {} {ConsolePrompt} {} "Region (\R) "
41 ;; Console prompt 40 ;; Console prompt
42 ;; Certain special characters can be used to customize the prompt 41 ;; Certain special characters can be used to customize the prompt
@@ -232,6 +231,24 @@
232 ;; server to send mail through. 231 ;; server to send mail through.
233 ; emailmodule = DefaultEmailModule 232 ; emailmodule = DefaultEmailModule
234 233
234[Estates]
235 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
236 ; If these values are uncommented then they will be used to create a default estate as necessary.
237 ; New regions will be automatically assigned to that default estate.
238
239 ; DefaultEstateName = My Estate
240 ; DefaultEstateOwnerName = FirstName LastName
241
242 ; The following parameters will only be used on a standalone system to create an estate owner that does not already exist
243
244 ; If DefaultEstateOwnerUUID is left at UUID.Zero (as below) then a random UUID will be assigned.
245 ; This is normally what you want
246 ; DefaultEstateOwnerUUID = 00000000-0000-0000-0000-000000000000
247
248 ; DefaultEstateOwnerEMail = owner@domain.com
249 ; DefaultEstateOwnerPassword = password
250
251
235[SMTP] 252[SMTP]
236 ;; The SMTP server enabled the email module to send email to external 253 ;; The SMTP server enabled the email module to send email to external
237 ;; destinations. 254 ;; destinations.
@@ -753,8 +770,7 @@
753 ;; groups service if the service is using these keys 770 ;; groups service if the service is using these keys
754 ; XmlRpcServiceReadKey = 1234 771 ; XmlRpcServiceReadKey = 1234
755 ; XmlRpcServiceWriteKey = 1234 772 ; XmlRpcServiceWriteKey = 1234
756 773
757
758[InterestManagement] 774[InterestManagement]
759 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness 775 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness
760 ;; This section controls how state updates are prioritized for each client 776 ;; This section controls how state updates are prioritized for each client