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authorMelanie2010-09-26 17:56:31 +0100
committerMelanie2010-09-26 17:56:31 +0100
commit6f689f591a295195cf8db3c37bcd382502d468d7 (patch)
tree87d7340eb92921c905a505cf89dd4a37d90ac381 /bin
parentMerge branch 'master' into careminster-presence-refactor (diff)
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-rw-r--r--bin/OpenSim.ini.example4
-rw-r--r--bin/OpenSimDefaults.ini6
2 files changed, 10 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 109e0aa..2b78014 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -546,6 +546,10 @@
546 ;; prims 546 ;; prims
547 ; DisableUndergroundMovement = true 547 ; DisableUndergroundMovement = true
548 548
549 ;; Path to script engine assemblies
550 ;; Default is ./bin/ScriptEngines
551 ; ScriptEnginesPath = "ScriptEngines"
552
549[MRM] 553[MRM]
550 ;; Enables the Mini Region Modules Script Engine. 554 ;; Enables the Mini Region Modules Script Engine.
551 ;; default is false 555 ;; default is false
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index e78f25b..4c579c9 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -135,6 +135,10 @@
135 135
136 meshing = Meshmerizer 136 meshing = Meshmerizer
137 ;meshing = ZeroMesher 137 ;meshing = ZeroMesher
138
139 ;; Path to decoded sculpty maps
140 ;; Defaults to "j2kDecodeCache
141 ;DecodedSculpMapPath = "j2kDecodeCache"
138 142
139 ; Choose one of the physics engines below 143 ; Choose one of the physics engines below
140 ; OpenDynamicsEngine is by some distance the most developed physics engine 144 ; OpenDynamicsEngine is by some distance the most developed physics engine
@@ -1000,6 +1004,8 @@
1000 ; prims 1004 ; prims
1001 ; DisableUndergroundMovement = true 1005 ; DisableUndergroundMovement = true
1002 1006
1007 ;; Path to script assemblies
1008 ; ScriptEnginesPath = "ScriptEngines"
1003 1009
1004[OpenGridProtocol] 1010[OpenGridProtocol]
1005 ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. 1011 ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know..