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author | Robert Adams | 2013-01-23 16:23:11 -0800 |
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committer | Robert Adams | 2013-01-23 16:23:11 -0800 |
commit | 5b334079e0b3f93b616259210a12c590143f4f36 (patch) | |
tree | b53e7c58b3c7d1f58c93b1e0818c432f9d273793 /bin | |
parent | BulletSim: pass up and report the real collision penetration. (diff) | |
parent | Merge branch 'master' into cooptermination (diff) | |
download | opensim-SC_OLD-5b334079e0b3f93b616259210a12c590143f4f36.zip opensim-SC_OLD-5b334079e0b3f93b616259210a12c590143f4f36.tar.gz opensim-SC_OLD-5b334079e0b3f93b616259210a12c590143f4f36.tar.bz2 opensim-SC_OLD-5b334079e0b3f93b616259210a12c590143f4f36.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 24 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 20 |
2 files changed, 31 insertions, 13 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 658b993..0fe44e9 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -749,13 +749,6 @@ | |||
749 | ;; The trade-off may be increased memory usage by the script engine. | 749 | ;; The trade-off may be increased memory usage by the script engine. |
750 | ; ThreadStackSize = 262144 | 750 | ; ThreadStackSize = 262144 |
751 | 751 | ||
752 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | ||
753 | ;; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
754 | ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
755 | ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
756 | ;; by scripts have changed. | ||
757 | ; DeleteScriptsOnStartup = true | ||
758 | |||
759 | ;; Set this to true (the default) to load each script into a separate | 752 | ;; Set this to true (the default) to load each script into a separate |
760 | ;; AppDomain. | 753 | ;; AppDomain. |
761 | ;; | 754 | ;; |
@@ -768,6 +761,23 @@ | |||
768 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false | 761 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false |
769 | ; AppDomainLoading = true | 762 | ; AppDomainLoading = true |
770 | 763 | ||
764 | ;; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | ||
765 | ;; co-op will be more stable but this option is currently experimental. | ||
766 | ;; If moving from co-op to abort, existing script DLLs will need to be recompiled. | ||
767 | ;; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run | ||
768 | ;; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ | ||
769 | ;; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile | ||
770 | ;; Current valid values are "abort" and "co-op" | ||
771 | ; ScriptStopStrategy = abort | ||
772 | |||
773 | |||
774 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | ||
775 | ;; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
776 | ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
777 | ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
778 | ;; by scripts have changed. | ||
779 | ; DeleteScriptsOnStartup = true | ||
780 | |||
771 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl | 781 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl |
772 | ;; Default language for scripts | 782 | ;; Default language for scripts |
773 | ; DefaultCompileLanguage = "lsl" | 783 | ; DefaultCompileLanguage = "lsl" |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 889865b..c60579b 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1315,6 +1315,20 @@ | |||
1315 | ; script assemblies | 1315 | ; script assemblies |
1316 | AppDomainLoading = true | 1316 | AppDomainLoading = true |
1317 | 1317 | ||
1318 | ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
1319 | ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
1320 | ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
1321 | ; by scripts have changed. | ||
1322 | ; DeleteScriptsOnStartup = false | ||
1323 | |||
1324 | ; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | ||
1325 | ; co-op will be more stable but this option is currently experimental. | ||
1326 | ; If moving from co-op to abort, existing script DLLs will need to be recompiled. | ||
1327 | ; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run | ||
1328 | ; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ | ||
1329 | ; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile | ||
1330 | ScriptStopStrategy = abort | ||
1331 | |||
1318 | ; Rate to poll for asynchronous command replies (ms) | 1332 | ; Rate to poll for asynchronous command replies (ms) |
1319 | ; currently unused | 1333 | ; currently unused |
1320 | ;AsyncLLCommandLoopms = 50 | 1334 | ;AsyncLLCommandLoopms = 50 |
@@ -1416,12 +1430,6 @@ | |||
1416 | ;; Path to script assemblies | 1430 | ;; Path to script assemblies |
1417 | ; ScriptEnginesPath = "ScriptEngines" | 1431 | ; ScriptEnginesPath = "ScriptEngines" |
1418 | 1432 | ||
1419 | ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
1420 | ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
1421 | ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
1422 | ; by scripts have changed. | ||
1423 | ; DeleteScriptsOnStartup = false | ||
1424 | |||
1425 | 1433 | ||
1426 | [Concierge] | 1434 | [Concierge] |
1427 | ; Enable concierge module | 1435 | ; Enable concierge module |