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authorJustin Clark-Casey (justincc)2011-09-17 01:13:07 +0100
committerJustin Clark-Casey (justincc)2011-09-17 01:13:07 +0100
commit27af016381f2f4aaa8cda99ce7f029980bf8ea76 (patch)
tree95a69917fea912658c27bd9cddad34873e9de177 /bin
parentRemove old bullet DotNET and X libraries in preparation for BulletS (diff)
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Add BulletSim physics option details to OpenSim.ini.example. Marked as in development and experimental.
Diffstat (limited to '')
-rw-r--r--bin/OpenSim.ini.example2
1 files changed, 2 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 0ef6880..925c343 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -149,9 +149,11 @@
149 149
150 ;; Choose one of the physics engines below 150 ;; Choose one of the physics engines below
151 ;; OpenDynamicsEngine is by some distance the most developed physics engine 151 ;; OpenDynamicsEngine is by some distance the most developed physics engine
152 ;; BulletSim is incomplete and experimental but in active development
152 ;; basicphysics effectively does not model physics at all, making all objects phantom 153 ;; basicphysics effectively does not model physics at all, making all objects phantom
153 ;; Default is OpenDynamicsEngine 154 ;; Default is OpenDynamicsEngine
154 ; physics = OpenDynamicsEngine 155 ; physics = OpenDynamicsEngine
156 ; physics = BulletSim
155 ; physics = basicphysics 157 ; physics = basicphysics
156 ; physics = POS 158 ; physics = POS
157 159