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author | Justin Clark-Casey (justincc) | 2013-08-15 13:46:46 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-08-15 13:46:46 +0100 |
commit | 2231fcf5b45be9a2f5b6e1a2665ff7223e275b33 (patch) | |
tree | 7d473725fe4240a272eb30099f17fa9bc285eb3c /bin/shutdown_commands.txt.example | |
parent | Actually implement the bot request object textures switch started in 225cf0d. (diff) | |
download | opensim-SC_OLD-2231fcf5b45be9a2f5b6e1a2665ff7223e275b33.zip opensim-SC_OLD-2231fcf5b45be9a2f5b6e1a2665ff7223e275b33.tar.gz opensim-SC_OLD-2231fcf5b45be9a2f5b6e1a2665ff7223e275b33.tar.bz2 opensim-SC_OLD-2231fcf5b45be9a2f5b6e1a2665ff7223e275b33.tar.xz |
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
This approach has problems if a client quits without sending a proper logout but then reconnects before the connection is closed due to inactivity.
In this case, the DoNotCloseAfterTeleport was wrongly set.
The simplest approach is to close child agents on teleport as quickly as possible so that races are very unlikely to occur
Hence, this code now closes child agents as the first action after a sucessful teleport.
Diffstat (limited to 'bin/shutdown_commands.txt.example')
0 files changed, 0 insertions, 0 deletions