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author | MW | 2007-06-17 18:04:35 +0000 |
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committer | MW | 2007-06-17 18:04:35 +0000 |
commit | ef494fdf9c24387c2d98ffde5400f93fa276aa9e (patch) | |
tree | 9a0a30ef5903b527e3e265d5175ee07c8c57781b /bin/openjpeg.dll | |
parent | * SimpleApp: (diff) | |
download | opensim-SC_OLD-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.zip opensim-SC_OLD-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.gz opensim-SC_OLD-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.bz2 opensim-SC_OLD-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.xz |
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
Diffstat (limited to '')
-rw-r--r-- | bin/openjpeg.dll | bin | 0 -> 184320 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/openjpeg.dll b/bin/openjpeg.dll new file mode 100644 index 0000000..c9a7500 --- /dev/null +++ b/bin/openjpeg.dll | |||
Binary files differ | |||