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authorMelanie Thielker2009-06-19 20:46:17 +0000
committerMelanie Thielker2009-06-19 20:46:17 +0000
commite4d26d7bfa4b4d4e775531a7dd400f41fc61f45f (patch)
treea15fb5f00eb11a26a49b287c76209fb3e80833d4 /bin/libopenjpeg-dotnet-2.1.3.0-dotnet-1.dylib
parentThanks cmickeyb for a patch that checks for null assets in Cenome asset cache... (diff)
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When a shared module hooks OnClientClosed, it has no way of finding
out which client connection has closed. So, in multi-region sims, things can get messy fast. This introduces a second parameters, which is a Scene object ref. Minor adjustments to custom modules may be required due to this change.
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