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author | Justin Clark-Casey (justincc) | 2014-10-30 20:54:23 +0000 |
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committer | Justin Clark-Casey (justincc) | 2014-11-25 23:23:09 +0000 |
commit | 5d5ea9234ffc71876bc55789ab764c294a913b95 (patch) | |
tree | df10aefe43189439c1e937c0c40438b2c219da06 /bin/libopenjpeg-dotnet-2-1.5.0-dotnet-1-x86_64.so | |
parent | On pCampbot, if we add the none (n) behaviour then make it actually stop any ... (diff) | |
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Stop Mono 3.2.8 from binding a UDP socket to a port already in use.
At least on Mono 3.2.8 (but not under Windows), one can bind multiple UDP sockets to the same port by default.
Different simulators cannot demultiplex each other's messages, so a set of confusing non-obvious errors arise if this occurs.
This change prevents such multiple binding.
Diffstat (limited to 'bin/libopenjpeg-dotnet-2-1.5.0-dotnet-1-x86_64.so')
0 files changed, 0 insertions, 0 deletions