aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/libode.dylib
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-08-10 01:47:37 +0100
committerJustin Clark-Casey (justincc)2011-08-10 01:47:37 +0100
commit5d6c9644faf6aeac38410af9cff97adfef88d7aa (patch)
tree4913309153fd8b55f7cd5cd27bd449f9eecd41f5 /bin/libode.dylib
parentStop trying to deregister caps or close child agents when an NPC is removed (diff)
downloadopensim-SC_OLD-5d6c9644faf6aeac38410af9cff97adfef88d7aa.zip
opensim-SC_OLD-5d6c9644faf6aeac38410af9cff97adfef88d7aa.tar.gz
opensim-SC_OLD-5d6c9644faf6aeac38410af9cff97adfef88d7aa.tar.bz2
opensim-SC_OLD-5d6c9644faf6aeac38410af9cff97adfef88d7aa.tar.xz
early code to allow scripts to force npcs not to fly when moving to target
this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final.
Diffstat (limited to 'bin/libode.dylib')
0 files changed, 0 insertions, 0 deletions