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authorJustin Clark-Casey (justincc)2010-07-26 20:36:28 +0100
committerJustin Clark-Casey (justincc)2010-07-26 23:34:22 +0100
commitb51b2efdc8059548e1da7ac13ee858673b71592f (patch)
tree048058e0bd7bf71ddac8cc9b7985a8454f4ddd24 /bin/libode.dylib
parentAdd EventManager.OnSceneObjectLoaded() for future use. This is fired immedia... (diff)
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Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage
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