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authorRobert Adams2013-01-06 14:01:15 -0800
committerRobert Adams2013-01-06 14:01:15 -0800
commit939340325396c80e8798ec43361ffd983ce325c9 (patch)
treed44d92743c96ea0abb998eaaa42d0118c04c1f36 /bin/lib32
parentBulletSim: fix problem where mesh shapes were physically just their bounding ... (diff)
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BulletSim: update DLLs and SOs with better debugging output.
Add definition of hand crafted avatar mesh. Not used yet. Comments and cleanup.
Diffstat (limited to 'bin/lib32')
-rwxr-xr-xbin/lib32/BulletSim.dllbin551936 -> 551936 bytes
-rwxr-xr-xbin/lib32/libBulletSim.sobin1715168 -> 1715168 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll
index b01896e..093ea31 100755
--- a/bin/lib32/BulletSim.dll
+++ b/bin/lib32/BulletSim.dll
Binary files differ
diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so
index d964c11..4d7018a 100755
--- a/bin/lib32/libBulletSim.so
+++ b/bin/lib32/libBulletSim.so
Binary files differ