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authorRobert Adams2013-07-16 10:01:03 -0700
committerRobert Adams2013-07-22 10:27:21 -0700
commitd0d654e2186c8b81c1150da89a549e4f7162a2b4 (patch)
tree3710604cbb3d3db2d7207ca85abcd9bb8cc87e51 /bin/lib32/ode.dll
parentBulletSim: only create vehicle prim actor when vehicles are enabled. (diff)
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BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable
and start changing the logic to handle the base prim as a complex object (ie, a linkset).
Diffstat (limited to 'bin/lib32/ode.dll')
0 files changed, 0 insertions, 0 deletions