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author | Robert Adams | 2013-10-26 21:30:51 -0700 |
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committer | Robert Adams | 2013-10-26 21:30:51 -0700 |
commit | d23ef79f98d03dd8964e56a412f1417893cff7ec (patch) | |
tree | c6b8563d286a4f4ef5ce92f8183a0c1c38029eb0 /bin/lib32/BulletSim.dll | |
parent | BulletSim: update collision flags to make sure they fit in the shorts provided. (diff) | |
download | opensim-SC_OLD-d23ef79f98d03dd8964e56a412f1417893cff7ec.zip opensim-SC_OLD-d23ef79f98d03dd8964e56a412f1417893cff7ec.tar.gz opensim-SC_OLD-d23ef79f98d03dd8964e56a412f1417893cff7ec.tar.bz2 opensim-SC_OLD-d23ef79f98d03dd8964e56a412f1417893cff7ec.tar.xz |
BulletSim: restore collision flags when clear collision cache.
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
Diffstat (limited to 'bin/lib32/BulletSim.dll')
-rwxr-xr-x | bin/lib32/BulletSim.dll | bin | 992768 -> 1094144 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index 187d150..ee7cce7 100755 --- a/bin/lib32/BulletSim.dll +++ b/bin/lib32/BulletSim.dll | |||
Binary files differ | |||