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author | Justin Clarke Casey | 2007-12-31 03:33:21 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2007-12-31 03:33:21 +0000 |
commit | 60fa75ac0466101654c6043d0366965da34c35bc (patch) | |
tree | 97915b0d42aba2e119025cad6f154a478fab09ca /bin/inventory/OpenSimLibrary | |
parent | * Added a catch for RemotingErrors on the TCP init (diff) | |
download | opensim-SC_OLD-60fa75ac0466101654c6043d0366965da34c35bc.zip opensim-SC_OLD-60fa75ac0466101654c6043d0366965da34c35bc.tar.gz opensim-SC_OLD-60fa75ac0466101654c6043d0366965da34c35bc.tar.bz2 opensim-SC_OLD-60fa75ac0466101654c6043d0366965da34c35bc.tar.xz |
Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently
showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
Diffstat (limited to 'bin/inventory/OpenSimLibrary')
-rw-r--r-- | bin/inventory/OpenSimLibrary/OpenSimLibrary.xml | 24 | ||||
-rw-r--r-- | bin/inventory/OpenSimLibrary/OpenSimLibraryFolders.xml | 18 |
2 files changed, 38 insertions, 4 deletions
diff --git a/bin/inventory/OpenSimLibrary/OpenSimLibrary.xml b/bin/inventory/OpenSimLibrary/OpenSimLibrary.xml index b46c6ec..7f5baa9 100644 --- a/bin/inventory/OpenSimLibrary/OpenSimLibrary.xml +++ b/bin/inventory/OpenSimLibrary/OpenSimLibrary.xml | |||
@@ -1,6 +1,22 @@ | |||
1 | <Nini> | 1 | <Nini> |
2 | <!-- the root Opensim Library folder ID is 00000112-000f-0000-0000-000100bba000 --> | 2 | <!-- the root Opensim Library folder ID is 00000112-000f-0000-0000-000100bba000 --> |
3 | 3 | ||
4 | <!-- | ||
5 | <Section Name="Fart notecard"> | ||
6 | <Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" /> | ||
7 | <Key Name="assetID" Value="30000000-0000-2222-3333-000000000001" /> | ||
8 | <Key Name="folderID" Value="30000112-000f-0000-0000-000100bba001"/> | ||
9 | <Key Name="description" Value="ha" /> | ||
10 | <Key Name="name" Value="Fart" /> | ||
11 | <Key Name="assetType" Value="7" /> | ||
12 | <Key Name="inventoryType" Value="7" /> | ||
13 | <Key Name="currentPermissions" Value="2147483647" /> | ||
14 | <Key Name="nextPermissions" Value="2147483647" /> | ||
15 | <Key Name="everyonePermissions" Value="2147483647" /> | ||
16 | <Key Name="basePermissions" Value="2147483647" /> | ||
17 | </Section> | ||
18 | --> | ||
19 | |||
4 | <Section Name="Welcome notecard"> | 20 | <Section Name="Welcome notecard"> |
5 | <Key Name="inventoryID" Value="00000000-0000-2222-4444-000000000001" /> | 21 | <Key Name="inventoryID" Value="00000000-0000-2222-4444-000000000001" /> |
6 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000001" /> | 22 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000001" /> |
@@ -9,10 +25,10 @@ | |||
9 | <Key Name="name" Value="Welcome" /> | 25 | <Key Name="name" Value="Welcome" /> |
10 | <Key Name="assetType" Value="7" /> | 26 | <Key Name="assetType" Value="7" /> |
11 | <Key Name="inventoryType" Value="7" /> | 27 | <Key Name="inventoryType" Value="7" /> |
12 | <Key Name="currentPermissions" Value="1000000000000000" /> | 28 | <Key Name="currentPermissions" Value="2147483647" /> |
13 | <Key Name="nextPermissions" Value="1000000000000000" /> | 29 | <Key Name="nextPermissions" Value="2147483647" /> |
14 | <Key Name="everyonePermissions" Value="1000000000000000" /> | 30 | <Key Name="everyonePermissions" Value="2147483647" /> |
15 | <Key Name="basePermissions" Value="1000000000000000" /> | 31 | <Key Name="basePermissions" Value="2147483647" /> |
16 | </Section> | 32 | </Section> |
17 | <Section Name="4-tile2 Texture"> | 33 | <Section Name="4-tile2 Texture"> |
18 | <Key Name="inventoryID" Value="00000000-0000-2222-4444-100000001000" /> | 34 | <Key Name="inventoryID" Value="00000000-0000-2222-4444-100000001000" /> |
diff --git a/bin/inventory/OpenSimLibrary/OpenSimLibraryFolders.xml b/bin/inventory/OpenSimLibrary/OpenSimLibraryFolders.xml new file mode 100644 index 0000000..2f37716 --- /dev/null +++ b/bin/inventory/OpenSimLibrary/OpenSimLibraryFolders.xml | |||
@@ -0,0 +1,18 @@ | |||
1 | <Nini> | ||
2 | <!-- The root library inventory folder is hardcoded as 00000112-000f-0000-0000-000100bba000 --> | ||
3 | |||
4 | <Section Name="Texture Library"> | ||
5 | <Key Name="folderID" Value="00000112-000f-0000-0000-000100bba001"/> | ||
6 | <Key Name="parentFolderID" Value="00000112-000f-0000-0000-000100bba000"/> | ||
7 | <Key Name="name" Value="Texture Library"/> | ||
8 | <Key Name="type" Value="0"/> | ||
9 | </Section> | ||
10 | <!-- | ||
11 | <Section Name="Cheese Library"> | ||
12 | <Key Name="folderID" Value="30000112-000f-0000-0000-000100bba001"/> | ||
13 | <Key Name="parentFolderID" Value="00000112-000f-0000-0000-000100bba000"/> | ||
14 | <Key Name="name" Value="Cheese Library"/> | ||
15 | <Key Name="type" Value="13"/> | ||
16 | </Section> | ||
17 | --> | ||
18 | </Nini> | ||