aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/config-include/FlotsamCache.ini.example
diff options
context:
space:
mode:
authorUbitUmarov2016-12-25 05:46:16 +0000
committerUbitUmarov2016-12-25 05:46:16 +0000
commit293b65ac82890f338b6ed420ca7e56f876e79f40 (patch)
tree3561598c24407ac02252e23d06e36ef316d6303a /bin/config-include/FlotsamCache.ini.example
parentAdd en explanation to osslEnable.ini for GRID_GOD (diff)
downloadopensim-SC_OLD-293b65ac82890f338b6ed420ca7e56f876e79f40.zip
opensim-SC_OLD-293b65ac82890f338b6ed420ca7e56f876e79f40.tar.gz
opensim-SC_OLD-293b65ac82890f338b6ed420ca7e56f876e79f40.tar.bz2
opensim-SC_OLD-293b65ac82890f338b6ed420ca7e56f876e79f40.tar.xz
FloatSamCache: dont use slideexpire on current libovm expirecache. Change example settings to use memory cache with short expire time. ( 20% to 40% mem cache hit rates observed
Diffstat (limited to '')
-rw-r--r--bin/config-include/FlotsamCache.ini.example13
1 files changed, 9 insertions, 4 deletions
diff --git a/bin/config-include/FlotsamCache.ini.example b/bin/config-include/FlotsamCache.ini.example
index db8d4db..6666812 100644
--- a/bin/config-include/FlotsamCache.ini.example
+++ b/bin/config-include/FlotsamCache.ini.example
@@ -20,15 +20,20 @@
20 HitRateDisplay = 100 20 HitRateDisplay = 100
21 21
22 ; Set to false for no memory cache 22 ; Set to false for no memory cache
23 MemoryCacheEnabled = false 23 ; assets can be requested several times in short periods
24 ; so even a small memory cache is usefull
25 MemoryCacheEnabled = true
24 26
25 ; Set to false for no file cache 27 ; Set to false for no file cache
26 FileCacheEnabled = true 28 FileCacheEnabled = true
27 29
28 ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes 30 ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
29 ; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute) 31 ; even a few minutes may mean many assets loaded to memory, if not all.
30 ; increases performance without large memory impact 32 ; this is good if memory is not a problem.
31 MemoryCacheTimeout = 2 33 ; if memory is a problem then a few seconds may actually save same.
34 ; reducing duplications.
35 ; see hit rates with console comand: fcache status
36 MemoryCacheTimeout = .001 // 3.6s ie around 4s (1s resolution)
32 37
33 ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes 38 ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
34 ; Specify 0 if you do not want your disk cache to expire 39 ; Specify 0 if you do not want your disk cache to expire