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authorTeravus Ovares2008-08-17 18:59:58 +0000
committerTeravus Ovares2008-08-17 18:59:58 +0000
commit0683a07081802105cbc40ca9d75c26e135342f3e (patch)
tree93a4fd544dab170d8b91c1c3c36bdaf936908ee3 /bin/assets/TexturesAssetSet/wood1.jp2
parentAdd the IInventoryModule interface and a sample method call (diff)
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* Turned on the MapImageModule as opposed to the code in Scene for generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface.
* Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
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