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author | Teravus Ovares | 2008-08-17 18:59:58 +0000 |
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committer | Teravus Ovares | 2008-08-17 18:59:58 +0000 |
commit | 0683a07081802105cbc40ca9d75c26e135342f3e (patch) | |
tree | 93a4fd544dab170d8b91c1c3c36bdaf936908ee3 /bin/assets/TexturesAssetSet/roof01.jp2 | |
parent | Add the IInventoryModule interface and a sample method call (diff) | |
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* Turned on the MapImageModule as opposed to the code in Scene for generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface.
* Refactored a few things in Scene to make maptile saving easier to understand.
* Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future.
* If the MapImageModule isn't loaded, default to the code in Scene still.
Diffstat (limited to 'bin/assets/TexturesAssetSet/roof01.jp2')
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