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authorJohn Hurliman2009-10-23 13:45:18 -0700
committerJohn Hurliman2009-10-23 13:45:18 -0700
commit52a4534f7fe9e7b044a54f5a794391b54a1edb94 (patch)
treedc7983ac4a3890095bed8046d0dcec457ff08820 /bin/assets/TexturesAssetSet/femalebody.jp2
parent* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ... (diff)
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* Change the way Util.FireAndForget() calls SmartThreadPool to avoid using a delegate (which STP appears to hold on to). This removes the slow leak I was seeing when using async_call_method=SmartThreadPool and stabilizes allocated memory for an idle OpenSim instance
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