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Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left
intact. A discussion is needed as to what constitutes an avatar vs a
ScenePresence.
Diffstat (limited to 'bin/assets/TexturesAssetSet/f2d7b6f6-4200-1e9a-fd5b-96459e950f94.j2c')
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