diff options
Add configurable SpawnPointRouting
Will use one of three selected methods to route avatar landing
points when using Telehubs. The setting is in [Startup] using
SpawnPointRouting = closest/random/sequence
closest: The default setting. Routes avatar to the nearest SpawnPoint
to the location.
random: Picks random SpawnPoints to land the avatar.
sequence: Follows a sequence to place the avatar on the next available
SpawnPoint location
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'bin/assets/TexturesAssetSet/Terrain Rock-beb169c7-11ea-fff2-efe5-0f24dc881df2.texture')
0 files changed, 0 insertions, 0 deletions