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author | Robert Adams | 2013-01-11 16:44:34 -0800 |
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committer | Robert Adams | 2013-01-11 16:44:34 -0800 |
commit | b592ec265b6f5928804baff868165f10eee6f5ed (patch) | |
tree | 1afe8444234b2af016068e74debc1eb627ce63a1 /bin/assets/TexturesAssetSet/7c0cf89b-44b1-1ce2-dd74-07102a98ac2a.j2c | |
parent | add some sanity checking to HandleAgentRequestSit handler (diff) | |
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remembering that the last asset fetch failed until the simulator resets the shape parameters.
Diffstat (limited to 'bin/assets/TexturesAssetSet/7c0cf89b-44b1-1ce2-dd74-07102a98ac2a.j2c')
0 files changed, 0 insertions, 0 deletions