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Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left
intact. A discussion is needed as to what constitutes an avatar vs a
ScenePresence.
Diffstat (limited to 'bin/assets/TexturesAssetSet/2caf1179-7861-6ff3-4b7d-46e17780bdfa.j2c')
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