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My fork of OpenSim for IG and MG, called SledjChisl.
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author
John Hurliman
2009-10-21 16:24:17 -0700
committer
John Hurliman
2009-10-21 16:24:17 -0700
commit
2b39ff0a39229f1cea513b12e6d093e31c40d0b2
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9b5637ecf48129b025fafec5eeed19c852e13716
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bin/assets/SoundsAssetSet/OSSndPieMenuSliceHighlight.ogg
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* FireQueueEmpty now checks if a measurable amount of time has passed, and if...
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parent
Fix llParticleSystem to accept LSL variables and LSL constants in place
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Merged master into prioritization
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