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author | Brian McBee | 2008-01-07 01:03:46 +0000 |
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committer | Brian McBee | 2008-01-07 01:03:46 +0000 |
commit | 35b0c2e9dfbbf811c12c9e3e7d4359a13b987977 (patch) | |
tree | 42e91b37aa581006dc9defb6780ff15319049d3f /bin/assets/ScriptsAssetSet/llBase64ToString.lsl | |
parent | Factor out inventory code in SceneObjectGroup into seperate class. (diff) | |
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More inventory work for CharlieO. Final patch to make it all work yet to come.
Diffstat (limited to 'bin/assets/ScriptsAssetSet/llBase64ToString.lsl')
-rw-r--r-- | bin/assets/ScriptsAssetSet/llBase64ToString.lsl | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/llBase64ToString.lsl b/bin/assets/ScriptsAssetSet/llBase64ToString.lsl new file mode 100644 index 0000000..f8d4978 --- /dev/null +++ b/bin/assets/ScriptsAssetSet/llBase64ToString.lsl | |||
@@ -0,0 +1,8 @@ | |||
1 | default | ||
2 | { | ||
3 | state_entry() | ||
4 | { | ||
5 | string test = llBase64ToString("U2VjcmV0Ok9wZW4="); | ||
6 | llOwnerSay(test); | ||
7 | } | ||
8 | } | ||