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author | Brian McBee | 2008-01-07 01:03:46 +0000 |
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committer | Brian McBee | 2008-01-07 01:03:46 +0000 |
commit | 35b0c2e9dfbbf811c12c9e3e7d4359a13b987977 (patch) | |
tree | 42e91b37aa581006dc9defb6780ff15319049d3f /bin/assets/ScriptsAssetSet/llAllowInventoryDrop.lsl | |
parent | Factor out inventory code in SceneObjectGroup into seperate class. (diff) | |
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More inventory work for CharlieO. Final patch to make it all work yet to come.
Diffstat (limited to 'bin/assets/ScriptsAssetSet/llAllowInventoryDrop.lsl')
-rw-r--r-- | bin/assets/ScriptsAssetSet/llAllowInventoryDrop.lsl | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/llAllowInventoryDrop.lsl b/bin/assets/ScriptsAssetSet/llAllowInventoryDrop.lsl new file mode 100644 index 0000000..162396a --- /dev/null +++ b/bin/assets/ScriptsAssetSet/llAllowInventoryDrop.lsl | |||
@@ -0,0 +1,17 @@ | |||
1 | integer allow; | ||
2 | |||
3 | default | ||
4 | { | ||
5 | touch_start(integer num) | ||
6 | { | ||
7 | llAllowInventoryDrop(allow = !allow); | ||
8 | llOwnerSay("llAllowInventoryDrop == "+llList2String(["FALSE","TRUE"],allow)); | ||
9 | } | ||
10 | changed(integer change) | ||
11 | { | ||
12 | if (change & CHANGED_ALLOWED_DROP) //note that it's & and not &&... it's bitwise! | ||
13 | { | ||
14 | llOwnerSay("The inventory has changed as a result of a user without mod permissions dropping an item on the prim and it being allowed by the script."); | ||
15 | } | ||
16 | } | ||
17 | } | ||