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author | Justin Clarke Casey | 2007-12-28 22:49:32 +0000 |
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committer | Justin Clarke Casey | 2007-12-28 22:49:32 +0000 |
commit | 505067658afe80fb3e8da1b44c73f993091ded10 (patch) | |
tree | fffdfc20d526ffc082d74ae22146f7b46b206b8a /bin/assets/OpenSimAssetSet/licenses.txt | |
parent | Move OpenSimAssetSet assets file up into assets pending further changes (diff) | |
download | opensim-SC_OLD-505067658afe80fb3e8da1b44c73f993091ded10.zip opensim-SC_OLD-505067658afe80fb3e8da1b44c73f993091ded10.tar.gz opensim-SC_OLD-505067658afe80fb3e8da1b44c73f993091ded10.tar.bz2 opensim-SC_OLD-505067658afe80fb3e8da1b44c73f993091ded10.tar.xz |
Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml
Diffstat (limited to 'bin/assets/OpenSimAssetSet/licenses.txt')
-rw-r--r-- | bin/assets/OpenSimAssetSet/licenses.txt | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/bin/assets/OpenSimAssetSet/licenses.txt b/bin/assets/OpenSimAssetSet/licenses.txt new file mode 100644 index 0000000..5d34424 --- /dev/null +++ b/bin/assets/OpenSimAssetSet/licenses.txt | |||
@@ -0,0 +1,37 @@ | |||
1 | These textures have been collected from various sources: | ||
2 | |||
3 | 1. Blender Texture Disk | ||
4 | |||
5 | Notice of rights | ||
6 | |||
7 | This is the collection of textures and materials of the "Blender Texture Disk", a product created by the company "NaN Technologies" in 2001, and later sold in the blender.org e-shop to support Open Source Blender development. | ||
8 | |||
9 | The Blender Foundation has now decided to open up this content entirely as public domain. We wish you a lot of fun with the collection! | ||
10 | Ton Roosendaal | ||
11 | Chairman Blender Foundation | ||
12 | ton(at)blender(dot)org | ||
13 | |||
14 | 2. Hawaiian Plant Textures | ||
15 | |||
16 | http://www.vterrain.org/Hawaii/Flora/textures/index.html | ||
17 | |||
18 | I am placing these texture maps into the public domain; if you want higher resolutions or have any other questions or feedback, please contact me: info@vterrain.org | ||
19 | |||
20 | 3. Golgotha Textures | ||
21 | |||
22 | Golgotha was a game under development by Crack Dot Com. When game development was abandoned, the authors generously donated their work to the public domain. | ||
23 | |||
24 | |||
25 | 4. Some made by me, Babblefrog | ||
26 | |||
27 | A few of the wood textures were created by me using Wood Workshop. These I donate to the public domain. | ||
28 | |||
29 | 5. From the VTerrain project. | ||
30 | |||
31 | The source code and data in this distribution are Copyright (c) 2001-2005 Virtual Terrain Project. | ||
32 | |||
33 | Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated data and documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
34 | |||
35 | The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | ||
36 | |||
37 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||