diff options
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
with walls and stairs silent. Falls from greater height and running into things
will still be heard. a CollisionSound defined for the object will override this
so one can still script a soccer ball with sounds.
Diffstat (limited to 'bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg')
0 files changed, 0 insertions, 0 deletions