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author | Justin Clark-Casey (justincc) | 2013-05-31 23:00:10 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-05-31 23:00:10 +0100 |
commit | 217c7d11401dbf15ada3de750e7ad0df85a02894 (patch) | |
tree | c3ddb8b57fc25482acb46492d81c72d494cced45 /bin/assets/BodyPartsAssetSet | |
parent | Lock areas of AsyncCommandManager where multiple threads could try to access/... (diff) | |
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Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
These were private and the sole point of use (to know when to load config for the first time) can be done by looking at script engines instead.
Diffstat (limited to 'bin/assets/BodyPartsAssetSet')
0 files changed, 0 insertions, 0 deletions