diff options
author | teravus | 2013-01-20 08:18:16 -0500 |
---|---|---|
committer | teravus | 2013-01-20 08:18:16 -0500 |
commit | 2c517d792f0440c2705458e01a5067628b6b2c7c (patch) | |
tree | e15a2fb08f80223138f19926c3d0f0cf20aff5c2 /bin/assets/BodyPartsAssetSet/base_eyes.dat | |
parent | * Dumping BulletSimNPlugin in favor of combining the API (diff) | |
download | opensim-SC_OLD-2c517d792f0440c2705458e01a5067628b6b2c7c.zip opensim-SC_OLD-2c517d792f0440c2705458e01a5067628b6b2c7c.tar.gz opensim-SC_OLD-2c517d792f0440c2705458e01a5067628b6b2c7c.tar.bz2 opensim-SC_OLD-2c517d792f0440c2705458e01a5067628b6b2c7c.tar.xz |
This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.
Diffstat (limited to 'bin/assets/BodyPartsAssetSet/base_eyes.dat')
0 files changed, 0 insertions, 0 deletions