aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
diff options
context:
space:
mode:
authorBrian McBee2008-01-07 01:03:46 +0000
committerBrian McBee2008-01-07 01:03:46 +0000
commit35b0c2e9dfbbf811c12c9e3e7d4359a13b987977 (patch)
tree42e91b37aa581006dc9defb6780ff15319049d3f /bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
parentFactor out inventory code in SceneObjectGroup into seperate class. (diff)
downloadopensim-SC_OLD-35b0c2e9dfbbf811c12c9e3e7d4359a13b987977.zip
opensim-SC_OLD-35b0c2e9dfbbf811c12c9e3e7d4359a13b987977.tar.gz
opensim-SC_OLD-35b0c2e9dfbbf811c12c9e3e7d4359a13b987977.tar.bz2
opensim-SC_OLD-35b0c2e9dfbbf811c12c9e3e7d4359a13b987977.tar.xz
More inventory work for CharlieO. Final patch to make it all work yet to come.
Diffstat (limited to 'bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml')
-rw-r--r--bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml59
1 files changed, 59 insertions, 0 deletions
diff --git a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
new file mode 100644
index 0000000..1451590
--- /dev/null
+++ b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
@@ -0,0 +1,59 @@
1<Nini>
2
3 <Section Name="Hair">
4 <Key Name="assetID" Value="d342e6c0-b9d2-11dc-95ff-0800200c9a66"/>
5 <Key Name="name" Value="Hair"/>
6 <Key Name="assetType" Value="13" />
7 <Key Name="inventoryType" Value="18" />
8 <Key Name="fileName" Value="newhair.dat"/>
9 </Section>
10
11 <Section Name="Skin">
12 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/>
13 <Key Name="name" Value="Skin"/>
14 <Key Name="assetType" Value="13" />
15 <Key Name="inventoryType" Value="18" />
16 <Key Name="fileName" Value="base_skin.dat"/>
17 </Section>
18 <!--
19 <Section Name="Jim Skin">
20 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbc"/>
21 <Key Name="name" Value="Jim Skin"/>
22 <Key Name="assetType" Value="13" />
23 <Key Name="inventoryType" Value="13" />
24 <Key Name="fileName" Value="jim_skin.dat"/>
25 </Section>
26
27 <Section Name="Little Goblin Skin">
28 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbd"/>
29 <Key Name="name" Value="Little Goblin Skin"/>
30 <Key Name="assetType" Value="13" />
31 <Key Name="inventoryType" Value="13" />
32 <Key Name="fileName" Value="goblin_skin.dat"/>
33 </Section>
34 -->
35 <Section Name="Shape">
36 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/>
37 <Key Name="name" Value="Shape"/>
38 <Key Name="assetType" Value="13" />
39 <Key Name="inventoryType" Value="18" />
40 <Key Name="fileName" Value="base_shape.dat"/>
41 </Section>
42 <!--
43 <Section Name="Jim Shape">
44 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/>
45 <Key Name="name" Value="Jim Shape"/>
46 <Key Name="assetType" Value="13" />
47 <Key Name="inventoryType" Value="13" />
48 <Key Name="fileName" Value="jim_shape.dat"/>
49 </Section>
50
51 <Section Name="Little Goblin Shape">
52 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab75"/>
53 <Key Name="name" Value="Little Goblin Shape"/>
54 <Key Name="assetType" Value="13" />
55 <Key Name="inventoryType" Value="13" />
56 <Key Name="fileName" Value="little_goblin_shape.dat"/>
57 </Section>
58 -->
59</Nini>