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authorTeravus Ovares2008-10-16 12:57:29 +0000
committerTeravus Ovares2008-10-16 12:57:29 +0000
commit68d85497adc328f8fda2fef52fb51f2c9bc7ece0 (patch)
tree58d10a1c83c71717f5073754aea04d15b8ea2280 /bin/assets/Avatar
parentCheck for terrain size=256x256 on "terrain load <file>". This fixes (diff)
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* Releases the inter-region thread synchronization between physics in ODE on the same instance.
* If you are hosting many regions on a single instance, you will probably notice a decrease in region startup time and maybe a slight increase in performance. * Single regions won't notice anything different
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