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authorCharles Krinke2008-08-16 21:31:36 +0000
committerCharles Krinke2008-08-16 21:31:36 +0000
commit60a676251a61c94b1af81859c4895e558bddbc4a (patch)
treef23e0b94919d20a215e747712c6a407067b97101 /bin/assets/AssetSets.xml
parent* re-order an operation to check for NaNs in the maptile shadow routine. (diff)
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Mantis#1971. Thank you kindly, BlueWall for a patch that:
The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
Diffstat (limited to '')
-rw-r--r--bin/assets/AssetSets.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/bin/assets/AssetSets.xml b/bin/assets/AssetSets.xml
index 27c1339..ee1016e 100644
--- a/bin/assets/AssetSets.xml
+++ b/bin/assets/AssetSets.xml
@@ -10,11 +10,11 @@
10 10
11 <!-- New asset sets can be added as shown below --> 11 <!-- New asset sets can be added as shown below -->
12 12
13<!-- 13
14 <Section Name="My Asset Set"> 14 <Section Name="My Asset Set">
15 <Key Name="file" Value="MyAssetSet/MyAssetSet.xml"/> 15 <Key Name="file" Value="OpenTexturesAssetSet/3DDCAssetSet.xml"/>
16 </Section> 16 </Section>
17--> 17
18 18
19 19
20 <Section Name="Animations AssetSet"> 20 <Section Name="Animations AssetSet">