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authorJustin Clark-Casey (justincc)2010-08-24 23:25:19 +0100
committerJustin Clark-Casey (justincc)2010-08-24 23:25:19 +0100
commitd69e992665495b98fac4ae8c74266294e85804e6 (patch)
treedf7607ffc030aba10a5fba671248541d4bb29005 /bin/Robust.HG.ini.example
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Split out actual scene object insertion code from Scene.Inventory.RezObject and move into SceneGraph.AddNewSceneObject()
The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages. This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module This code does not touch direct rez by a user
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