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author | Robert Adams | 2013-03-10 22:24:34 -0700 |
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committer | Robert Adams | 2013-03-10 22:24:34 -0700 |
commit | 13f3bcae9454041e056df5e37d621ffda2c7a002 (patch) | |
tree | fe680cab0b48fdf98ca929df846c8d74f395b7ef /bin/Physics | |
parent | BulletSim: remove the ability for avatars to fly off the edge of (diff) | |
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Update comment about setting physics=BulletSimN as the C# Bullet
version has been wrapped into one BulletSim and the physics engine
selection is now done as specified in OpenSimDefaults.ini.
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