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authorJustin Clark-Casey (justincc)2013-01-23 23:57:09 +0000
committerJustin Clark-Casey (justincc)2013-01-23 23:57:09 +0000
commitc51cae8fe81e26e7bb1cb5de1e3fdc505c01fb0a (patch)
tree9c38b5b1d57e0abb0b2238610d1ebe0738e910b2 /bin/OpenSimDefaults.ini
parentPass narrower WaitHandle rather than EventWaitHandle as co-op termination wai... (diff)
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Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.
This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) co-op should be more stable but this option is experimental. If moving from co-op to abort, existing script DLLs will need to be recompiled. This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini20
1 files changed, 14 insertions, 6 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 45c3d40..391fb0c 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1290,6 +1290,20 @@
1290 ; script assemblies 1290 ; script assemblies
1291 AppDomainLoading = true 1291 AppDomainLoading = true
1292 1292
1293 ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false
1294 ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the
1295 ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used
1296 ; by scripts have changed.
1297 ; DeleteScriptsOnStartup = false
1298
1299 ; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
1300 ; co-op will be more stable but this option is currently experimental.
1301 ; If moving from co-op to abort, existing script DLLs will need to be recompiled.
1302 ; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
1303 ; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
1304 ; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
1305 ScriptStopStrategy = abort
1306
1293 ; Rate to poll for asynchronous command replies (ms) 1307 ; Rate to poll for asynchronous command replies (ms)
1294 ; currently unused 1308 ; currently unused
1295 ;AsyncLLCommandLoopms = 50 1309 ;AsyncLLCommandLoopms = 50
@@ -1391,12 +1405,6 @@
1391 ;; Path to script assemblies 1405 ;; Path to script assemblies
1392 ; ScriptEnginesPath = "ScriptEngines" 1406 ; ScriptEnginesPath = "ScriptEngines"
1393 1407
1394 ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false
1395 ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the
1396 ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used
1397 ; by scripts have changed.
1398 ; DeleteScriptsOnStartup = false
1399
1400 1408
1401[Concierge] 1409[Concierge]
1402 ; Enable concierge module 1410 ; Enable concierge module