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author | Robert Adams | 2012-03-26 08:49:12 -0700 |
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committer | Robert Adams | 2012-03-26 08:49:12 -0700 |
commit | f8879e06d26aad63d6e9ba776b2425951d7150c1 (patch) | |
tree | bf63b4b6c7f791926da99e2658cd1002139b5a32 /bin/OpenSimDefaults.ini | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
parent | BulletSim: update BulletSim.dll and libBulletSim.so with latest versions (diff) | |
download | opensim-SC_OLD-f8879e06d26aad63d6e9ba776b2425951d7150c1.zip opensim-SC_OLD-f8879e06d26aad63d6e9ba776b2425951d7150c1.tar.gz opensim-SC_OLD-f8879e06d26aad63d6e9ba776b2425951d7150c1.tar.bz2 opensim-SC_OLD-f8879e06d26aad63d6e9ba776b2425951d7150c1.tar.xz |
Merge branch 'bulletsim1'
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 6986046..41be415 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -846,10 +846,12 @@ | |||
846 | TerrainFriction = 0.50 | 846 | TerrainFriction = 0.50 |
847 | TerrainHitFriction = 0.8 | 847 | TerrainHitFriction = 0.8 |
848 | TerrainRestitution = 0 | 848 | TerrainRestitution = 0 |
849 | AvatarFriction = 0 | 849 | AvatarFriction = 0.2 |
850 | AvatarRestitution = 0.0 | ||
850 | AvatarDensity = 60.0 | 851 | AvatarDensity = 60.0 |
851 | AvatarCapsuleRadius = 0.37 | 852 | AvatarCapsuleRadius = 0.37 |
852 | AvatarCapsuleHeight = 1.5 | 853 | AvatarCapsuleHeight = 1.5 |
854 | AvatarContactProcessingThreshold = 0.1; | ||
853 | 855 | ||
854 | MaxObjectMass = 10000.01 | 856 | MaxObjectMass = 10000.01 |
855 | 857 | ||
@@ -862,6 +864,14 @@ | |||
862 | CcdMotionThreshold = 0.0 | 864 | CcdMotionThreshold = 0.0 |
863 | CcdSweptSphereRadius = 0.0 | 865 | CcdSweptSphereRadius = 0.0 |
864 | ContactProcessingThreshold = 0.1 | 866 | ContactProcessingThreshold = 0.1 |
867 | MaxPersistantManifoldPoolSize = 0; | ||
868 | ShouldDisableContactPoolDynamicAllocation = True; | ||
869 | ShouldForceUpdateAllAabbs = False; | ||
870 | ShouldRandomizeSolverOrder = False; | ||
871 | ShouldSplitSimulationIslands = False; | ||
872 | ShouldEnableFrictionCaching = False; | ||
873 | NumberOfSolverIterations = 0; | ||
874 | |||
865 | 875 | ||
866 | ; Whether to mesh sculpties | 876 | ; Whether to mesh sculpties |
867 | MeshSculptedPrim = true | 877 | MeshSculptedPrim = true |