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authorDiva Canto2012-09-07 08:10:03 -0700
committerDiva Canto2012-09-07 08:10:03 -0700
commit2b506cffb16729837fc2ec41a28fef8feaf6428d (patch)
tree009a47a191a87525a0817edd1f8fdde9b2058b31 /bin/OpenSimDefaults.ini
parentMoved the new vars in Robust.HG.ini to the proper section. (diff)
parentMove addin information to RegionCombinerModule.addin.xml (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini7
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 42b295f..dbd3e3a 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -703,6 +703,13 @@
703 ; Default is false. 703 ; Default is false.
704 ReuseDynamicTextures = false 704 ReuseDynamicTextures = false
705 705
706 ; If true, then textures generated dynamically that have a low data size relative to their pixel size are not reused
707 ; This is to workaround an apparent LL 3.3.4 and earlier viewer bug where such textures are not redisplayed properly when pulled from the viewer cache.
708 ; Only set this to true if you are sure that all the viewers using your simulator will not suffer from this problem.
709 ; This setting only has an affect is ReuseDynamicTextures = true
710 ; Default is false
711 ReuseDynamicLowDataTextures = false
712
706 713
707[ODEPhysicsSettings] 714[ODEPhysicsSettings]
708 ; ## 715 ; ##