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authorMic Bowman2011-08-05 11:13:02 -0700
committerMic Bowman2011-08-05 11:13:02 -0700
commitc3f579046c4de7a5a65e71e4c02958425fd7998a (patch)
treeb725d9eaa66d5eb7cf1f87ddbb4fa0f4284f71f5 /bin/OpenSimDefaults.ini
parentBulletSim: Parameters settable from ini file. Linksets. Physical property val... (diff)
parentremove the largely unused copy/pasted HandleAgentRequestSit() method (diff)
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Merge branch 'master' into bulletsim
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini17
1 files changed, 13 insertions, 4 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index d487ce6..2877541 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -5,6 +5,9 @@
5[Startup] 5[Startup]
6 ; Set this to true if you want to log crashes to disk 6 ; Set this to true if you want to log crashes to disk
7 ; this can be useful when submitting bug reports. 7 ; this can be useful when submitting bug reports.
8 ; However, this will only log crashes within OpenSimulator that cause the entire program to exit
9 ; It will not log crashes caused by virtual machine failures, which includes mono and ODE failures.
10 ; You will need to capture these native stack traces by recording the session log itself.
8 save_crashes = false 11 save_crashes = false
9 12
10 ; Directory to save crashes to if above is enabled 13 ; Directory to save crashes to if above is enabled
@@ -77,8 +80,10 @@
77 ; This can be overriden in the region config file. 80 ; This can be overriden in the region config file.
78 ClampPrimSize = false 81 ClampPrimSize = false
79 82
80 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded. 83 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
81 AllowScriptCrossing = false 84 ; This only applies when crossing to a region running in a different simulator.
85 ; For crossings where the regions are on the same simulator the script is always kept running.
86 AllowScriptCrossing = true
82 87
83 ; Allow compiled script binary code to cross region boundaries. 88 ; Allow compiled script binary code to cross region boundaries.
84 ; If you set this to "true", any region that can teleport to you can 89 ; If you set this to "true", any region that can teleport to you can
@@ -170,8 +175,8 @@
170 ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy 175 ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy
171 ; any item, etc. This may not yet be implemented uniformally. 176 ; any item, etc. This may not yet be implemented uniformally.
172 ; If set to true, then all permissions checks are carried out 177 ; If set to true, then all permissions checks are carried out
173 ; Default is false 178 ; Default is true
174 serverside_object_permissions = false 179 serverside_object_permissions = true
175 180
176 allow_grid_gods = false 181 allow_grid_gods = false
177 182
@@ -1403,6 +1408,10 @@
1403 ; Enable media on a prim facilities 1408 ; Enable media on a prim facilities
1404 Enabled = true; 1409 Enabled = true;
1405 1410
1411[NPC]
1412 ;; Enable Non Player Character (NPC) facilities
1413 Enabled = false
1414
1406;; 1415;;
1407;; If you are using a simian grid frontend you can enable 1416;; If you are using a simian grid frontend you can enable
1408;; this module to upload tile images for the mapping fn 1417;; this module to upload tile images for the mapping fn