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author | Tleiades Hax | 2007-10-26 11:46:27 +0000 |
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committer | Tleiades Hax | 2007-10-26 11:46:27 +0000 |
commit | 5e7dba726896fcb84882b53952651742926e6efb (patch) | |
tree | a396337e721912fd954e8a66e26d16c375d7bab4 /bin/OpenSimAssetSet.xml | |
parent | add my set-eol-style script. Can be run on Linux (diff) | |
download | opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.zip opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.gz opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.bz2 opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.xz |
Very early first implementation of grid based assets.
Run this on a major grid, and weep
Diffstat (limited to 'bin/OpenSimAssetSet.xml')
-rw-r--r-- | bin/OpenSimAssetSet.xml | 130 |
1 files changed, 123 insertions, 7 deletions
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml index ede5d30..07b8e8b 100644 --- a/bin/OpenSimAssetSet.xml +++ b/bin/OpenSimAssetSet.xml | |||
@@ -2,16 +2,16 @@ | |||
2 | <Section Name="Welcome notecard"> | 2 | <Section Name="Welcome notecard"> |
3 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000001" /> | 3 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000001" /> |
4 | <Key Name="name" Value="WelcomeNote" /> | 4 | <Key Name="name" Value="WelcomeNote" /> |
5 | <Key Name="assetType" Value="7" /> | 5 | <Key Name="assetType" Value="7" /> |
6 | <Key Name="inventoryType" Value="7" /> | 6 | <Key Name="inventoryType" Value="7" /> |
7 | <Key Name="fileName" Value="welcomeNote.dat" /> | 7 | <Key Name="fileName" Value="welcomeNote.dat" /> |
8 | </Section> | 8 | </Section> |
9 | <Section Name="texture1"> | 9 | <Section Name="texture1"> |
10 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000099" /> | 10 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000099" /> |
11 | <Key Name="name" Value="femface" /> | 11 | <Key Name="name" Value="femface" /> |
12 | <Key Name="assetType" Value="0" /> | 12 | <Key Name="assetType" Value="0" /> |
13 | <Key Name="inventoryType" Value="0" /> | 13 | <Key Name="inventoryType" Value="0" /> |
14 | <Key Name="fileName" Value="femaleface.jp2" /> | 14 | <Key Name="fileName" Value="femaleface.jp2" /> |
15 | </Section> | 15 | </Section> |
16 | <Section Name="4-tile2 Texture"> | 16 | <Section Name="4-tile2 Texture"> |
17 | <Key Name="assetID" Value="00000000-0000-2222-3333-100000001000" /> | 17 | <Key Name="assetID" Value="00000000-0000-2222-3333-100000001000" /> |
@@ -335,4 +335,120 @@ | |||
335 | <Key Name="inventoryType" Value="0" /> | 335 | <Key Name="inventoryType" Value="0" /> |
336 | <Key Name="fileName" Value="peaches.jp2" /> | 336 | <Key Name="fileName" Value="peaches.jp2" /> |
337 | </Section> | 337 | </Section> |
338 | </Nini> \ No newline at end of file | 338 | <!-- Copied from hardcoded values --> |
339 | <Section Name="Bricks"> | ||
340 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000001"/> | ||
341 | <Key Name="Name" Value="Bricks"/> | ||
342 | <Key Name="assetType" Value="0" /> | ||
343 | <Key Name="inventoryType" Value="0" /> | ||
344 | <Key Name="fileName" Value="bricks.jp2"/> | ||
345 | </Section> | ||
346 | |||
347 | <Section Name="Plywood"> | ||
348 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000002"/> | ||
349 | <Key Name="Name" Value="Plywood"/> | ||
350 | <Key Name="assetType" Value="0" /> | ||
351 | <Key Name="inventoryType" Value="0" /> | ||
352 | <Key Name="fileName" Value="plywood.jp2"/> | ||
353 | </Section> | ||
354 | |||
355 | <Section Name="Rocks"> | ||
356 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000003"/> | ||
357 | <Key Name="Name" Value="Rocks"/> | ||
358 | <Key Name="assetType" Value="0" /> | ||
359 | <Key Name="inventoryType" Value="0" /> | ||
360 | <Key Name="fileName" Value="rocks.jp2"/> | ||
361 | </Section> | ||
362 | |||
363 | <Section Name="Granite"> | ||
364 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000004"/> | ||
365 | <Key Name="Name" Value="Granite"/> | ||
366 | <Key Name="assetType" Value="0" /> | ||
367 | <Key Name="inventoryType" Value="0" /> | ||
368 | <Key Name="fileName" Value="granite.jp2"/> | ||
369 | </Section> | ||
370 | |||
371 | <Section Name="Hardwood"> | ||
372 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000005"/> | ||
373 | <Key Name="Name" Value="Hardwood"/> | ||
374 | <Key Name="assetType" Value="0" /> | ||
375 | <Key Name="inventoryType" Value="0" /> | ||
376 | <Key Name="fileName" Value="hardwood.jp2"/> | ||
377 | </Section> | ||
378 | |||
379 | <Section Name="Prim Base Texture"> | ||
380 | <Key Name="assetID" Value="00000000-0000-1111-5005-000000000005"/> | ||
381 | <Key Name="Name" Value="Prim Base Texture"/> | ||
382 | <Key Name="assetType" Value="0" /> | ||
383 | <Key Name="inventoryType" Value="0" /> | ||
384 | <Key Name="fileName" Value="plywood.jp2"/> | ||
385 | </Section> | ||
386 | |||
387 | <Section Name="Map Base Texture"> | ||
388 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000006"/> | ||
389 | <Key Name="Name" Value="Map Base Texture"/> | ||
390 | <Key Name="assetType" Value="0" /> | ||
391 | <Key Name="inventoryType" Value="0" /> | ||
392 | <Key Name="fileName" Value="map_base.jp2"/> | ||
393 | </Section> | ||
394 | |||
395 | <Section Name="Map Texture"> | ||
396 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000007"/> | ||
397 | <Key Name="Name" Value="Map Texture"/> | ||
398 | <Key Name="assetType" Value="0" /> | ||
399 | <Key Name="inventoryType" Value="0" /> | ||
400 | <Key Name="fileName" Value="map1.jp2"/> | ||
401 | </Section> | ||
402 | |||
403 | <Section Name="Female Body Texture"> | ||
404 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000010"/> | ||
405 | <Key Name="Name" Value="Female Body Texture"/> | ||
406 | <Key Name="assetType" Value="0" /> | ||
407 | <Key Name="inventoryType" Value="0" /> | ||
408 | <Key Name="fileName" Value="femalebody.jp2"/> | ||
409 | </Section> | ||
410 | |||
411 | <Section Name="Female Bottom Texture"> | ||
412 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000011"/> | ||
413 | <Key Name="Name" Value="Female Bottom Texture"/> | ||
414 | <Key Name="assetType" Value="0" /> | ||
415 | <Key Name="inventoryType" Value="0" /> | ||
416 | <Key Name="fileName" Value="femalebottom.jp2"/> | ||
417 | </Section> | ||
418 | |||
419 | <Section Name="Female Face Texture"> | ||
420 | <Key Name="assetID" Value="00000000-0000-1111-9999-000000000012"/> | ||
421 | <Key Name="Name" Value="Female Face Texture"/> | ||
422 | <Key Name="assetType" Value="0" /> | ||
423 | <Key Name="inventoryType" Value="0" /> | ||
424 | <Key Name="fileName" Value="femaleface.jp2"/> | ||
425 | </Section> | ||
426 | <Section Name="Skin"> | ||
427 | <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/> | ||
428 | <Key Name="Name" Value="Skin"/> | ||
429 | <Key Name="assetType" Value="0" /> | ||
430 | <Key Name="inventoryType" Value="0" /> | ||
431 | <Key Name="fileName" Value="base_skin.dat"/> | ||
432 | </Section> | ||
433 | <Section Name="Shape"> | ||
434 | <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/> | ||
435 | <Key Name="Name" Value="Shape"/> | ||
436 | <Key Name="assetType" Value="0" /> | ||
437 | <Key Name="inventoryType" Value="0" /> | ||
438 | <Key Name="fileName" Value="base_shape.dat"/> | ||
439 | </Section> | ||
440 | <Section Name="Shirt"> | ||
441 | <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111110"/> | ||
442 | <Key Name="Name" Value="Shirt"/> | ||
443 | <Key Name="assetType" Value="0" /> | ||
444 | <Key Name="inventoryType" Value="0" /> | ||
445 | <Key Name="fileName" Value="newshirt.dat"/> | ||
446 | </Section> | ||
447 | <Section Name="Pants"> | ||
448 | <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111120"/> | ||
449 | <Key Name="Name" Value="Pants"/> | ||
450 | <Key Name="assetType" Value="0" /> | ||
451 | <Key Name="inventoryType" Value="0" /> | ||
452 | <Key Name="fileName" Value="newpants.dat"/> | ||
453 | </Section> | ||
454 | </Nini> | ||