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authorBrian McBee2007-08-27 05:18:07 +0000
committerBrian McBee2007-08-27 05:18:07 +0000
commit67d257130112fb3b50df34ab29c25b6eeb5cab56 (patch)
tree55f17541e726dc837cebddf906aa876f2a2bbd05 /bin/OpenSimAssetSet.xml
parentTweaks to assetcache to make texture downloading better (I hope) (diff)
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Here is your ocean back. You will probably need to delete your regionassets.yap, and will lose your uploaded assets.
Diffstat (limited to '')
-rw-r--r--bin/OpenSimAssetSet.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml
index 6e138fe..926de11 100644
--- a/bin/OpenSimAssetSet.xml
+++ b/bin/OpenSimAssetSet.xml
@@ -314,6 +314,13 @@
314 <Key Name="inventoryType" Value="0" /> 314 <Key Name="inventoryType" Value="0" />
315 <Key Name="fileName" Value="water3.jp2" /> 315 <Key Name="fileName" Value="water3.jp2" />
316 </Section> 316 </Section>
317 <Section Name="Sea">
318 <Key Name="assetID" Value="2bfd3884-7e27-69b9-ba3a-3e673f680004" />
319 <Key Name="name" Value="Sea" />
320 <Key Name="assetType" Value="0" />
321 <Key Name="inventoryType" Value="0" />
322 <Key Name="fileName" Value="water3.jp2" />
323 </Section>
317 <Section Name="wood1 Texture"> 324 <Section Name="wood1 Texture">
318 <Key Name="assetID" Value="00000000-0000-2222-3333-100000001043" /> 325 <Key Name="assetID" Value="00000000-0000-2222-3333-100000001043" />
319 <Key Name="name" Value="wood1" /> 326 <Key Name="name" Value="wood1" />