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authorBlueWall2013-03-05 15:30:54 -0500
committerBlueWall2013-03-05 15:30:54 -0500
commitf676408e2a45101bcab0a33f598ea9047f02036a (patch)
treeeb34ea8fb0a783ee466873462285eba629ab6405 /bin/OpenSim.ini.example
parentAdd method to remove JsonRpc Handlers from the server (diff)
parent* Add a Max Payload size property to the Websocket Server Handler. If you ... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r--bin/OpenSim.ini.example96
1 files changed, 50 insertions, 46 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index f89606f..eab1fce 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -220,50 +220,6 @@
220 ; physics = basicphysics 220 ; physics = basicphysics
221 ; physics = POS 221 ; physics = POS
222 222
223 ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule
224 ;; Permission modules to use, separated by comma.
225 ;; Possible modules are DefaultPermissionsModule, PrimLimitsModule
226 ; permissionmodules = DefaultPermissionsModule
227
228 ;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true
229 ;; These are the parameters for the default permissions module
230 ;;
231 ;; If set to false, then, in theory, the server never carries out
232 ;; permission checks (allowing anybody to copy
233 ;; any item, etc. This may not yet be implemented uniformally.
234 ;; If set to true, then all permissions checks are carried out
235 ; serverside_object_permissions = true
236
237 ;# {allow_grid_gods} {} {Allow grid gods?} {true false} false
238 ;; This allows users with a UserLevel of 200 or more to assume god
239 ;; powers in the regions in this simulator.
240 ; allow_grid_gods = false
241
242 ;; This allows some control over permissions
243 ;; please note that this still doesn't duplicate SL, and is not intended to
244 ;# {region_owner_is_god} {} {Allow region owner gods} {true false} true
245 ;; Allow region owners to assume god powers in their regions
246 ; region_owner_is_god = true
247
248 ;# {region_manager_is_god} {} {Allow region manager gods} {true false} false
249 ;; Allow region managers to assume god powers in regions they manage
250 ; region_manager_is_god = false
251
252 ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} true
253 ;; Allow parcel owners to assume god powers in their parcels
254 ; parcel_owner_is_god = true
255
256 ;# {simple_build_permissions} {} {Allow building in parcel by access list (no groups)} {true false} false
257 ;; More control over permissions
258 ;; This is definitely not SL!
259 ;; Provides a simple control for land owners to give build rights to
260 ;; specific avatars in publicly accessible parcels that disallow object
261 ;; creation in general.
262 ;; Owners specific avatars by adding them to the Access List of the parcel
263 ;; without having to use the Groups feature
264 ; simple_build_permissions = false
265
266
267 ;# {DefaultScriptEngine} {} {Default script engine} {XEngine} XEngine 223 ;# {DefaultScriptEngine} {} {Default script engine} {XEngine} XEngine
268 ;; Default script engine to use. Currently, we only have XEngine 224 ;; Default script engine to use. Currently, we only have XEngine
269 ; DefaultScriptEngine = "XEngine" 225 ; DefaultScriptEngine = "XEngine"
@@ -300,6 +256,8 @@
300 ;; default is false 256 ;; default is false
301 ; TelehubAllowLandmark = false 257 ; TelehubAllowLandmark = false
302 258
259
260[AccessControl]
303 ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {} 261 ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {}
304 ;; Bar (|) separated list of viewers which may gain access to the regions. 262 ;; Bar (|) separated list of viewers which may gain access to the regions.
305 ;; One can use a substring of the viewer name to enable only certain 263 ;; One can use a substring of the viewer name to enable only certain
@@ -308,7 +266,7 @@
308 ;; - "Imprudence" has access 266 ;; - "Imprudence" has access
309 ;; - "Imprudence 1.3" has access 267 ;; - "Imprudence 1.3" has access
310 ;; - "Imprudence 1.3.1" has no access 268 ;; - "Imprudence 1.3.1" has no access
311 ; AllowedViewerList = 269 ; AllowedClients =
312 270
313 ;# {BannedClients} {} {Bar (|) separated list of banned clients} {} 271 ;# {BannedClients} {} {Bar (|) separated list of banned clients} {}
314 ;# Bar (|) separated list of viewers which may not gain access to the regions. 272 ;# Bar (|) separated list of viewers which may not gain access to the regions.
@@ -318,7 +276,8 @@
318 ;; - "Imprudence" has no access 276 ;; - "Imprudence" has no access
319 ;; - "Imprudence 1.3" has no access 277 ;; - "Imprudence 1.3" has no access
320 ;; - "Imprudence 1.3.1" has access 278 ;; - "Imprudence 1.3.1" has access
321 ; BannedViewerList = 279 ; BannedClients =
280
322 281
323[Map] 282[Map]
324 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true 283 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true
@@ -355,6 +314,51 @@
355 ; DrawPrimOnMapTile = true 314 ; DrawPrimOnMapTile = true
356 315
357 316
317[Permissions]
318 ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule
319 ;; Permission modules to use, separated by comma.
320 ;; Possible modules are DefaultPermissionsModule, PrimLimitsModule
321 ; permissionmodules = DefaultPermissionsModule
322
323 ;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true
324 ;; These are the parameters for the default permissions module
325 ;;
326 ;; If set to false, then, in theory, the server never carries out
327 ;; permission checks (allowing anybody to copy
328 ;; any item, etc. This may not yet be implemented uniformally.
329 ;; If set to true, then all permissions checks are carried out
330 ; serverside_object_permissions = true
331
332 ;# {allow_grid_gods} {} {Allow grid gods?} {true false} false
333 ;; This allows users with a UserLevel of 200 or more to assume god
334 ;; powers in the regions in this simulator.
335 ; allow_grid_gods = false
336
337 ;; This allows some control over permissions
338 ;; please note that this still doesn't duplicate SL, and is not intended to
339 ;# {region_owner_is_god} {} {Allow region owner gods} {true false} true
340 ;; Allow region owners to assume god powers in their regions
341 ; region_owner_is_god = true
342
343 ;# {region_manager_is_god} {} {Allow region manager gods} {true false} false
344 ;; Allow region managers to assume god powers in regions they manage
345 ; region_manager_is_god = false
346
347 ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} true
348 ;; Allow parcel owners to assume god powers in their parcels
349 ; parcel_owner_is_god = true
350
351 ;# {simple_build_permissions} {} {Allow building in parcel by access list (no groups)} {true false} false
352 ;; More control over permissions
353 ;; This is definitely not SL!
354 ;; Provides a simple control for land owners to give build rights to
355 ;; specific avatars in publicly accessible parcels that disallow object
356 ;; creation in general.
357 ;; Owners specific avatars by adding them to the Access List of the parcel
358 ;; without having to use the Groups feature
359 ; simple_build_permissions = false
360
361
358[Estates] 362[Estates]
359 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). 363 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
360 ; If these values are uncommented then they will be used to create a default estate as necessary. 364 ; If these values are uncommented then they will be used to create a default estate as necessary.