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authorJak Daniels2014-03-17 20:39:36 +0000
committerRobert Adams2014-03-18 22:18:50 -0700
commit61353dde80a3912e26959c612a1d8d46ec1bc826 (patch)
tree3a78615a34b53a5e0201b4e570006f09a6745cc1 /bin/OpenSim.ini.example
parentRevert "Simplify DoubleQueue to eliminate redundant sempahore work." (diff)
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Allow Region specific static maptiles to be loaded from file.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r--bin/OpenSim.ini.example1
1 files changed, 1 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index c4697a1..bf5e18c 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -297,6 +297,7 @@
297 297
298 ;# {MaptileStaticUUID} {} {Asset ID for static map texture} {} 00000000-0000-0000-0000-000000000000 298 ;# {MaptileStaticUUID} {} {Asset ID for static map texture} {} 00000000-0000-0000-0000-000000000000
299 ;; If not generating maptiles, use this static texture asset ID 299 ;; If not generating maptiles, use this static texture asset ID
300 ;; This may be overridden on a per region basis in Regions.ini
300 ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" 301 ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
301 302
302 ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} true 303 ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} true