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authorDiva Canto2012-03-22 12:57:12 -0700
committerDiva Canto2012-03-22 12:57:12 -0700
commit6146e7ef258b10888ad7464b72b75cca701e02c9 (patch)
tree6603496c5758359b808f8719a641977660aca0fb /bin/OpenSim.ini.example
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rwxr-xr-xbin/OpenSim.ini.example8
1 files changed, 8 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 2c85f9d..01dc1d6 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -194,6 +194,14 @@
194 ; region_manager_is_god = false 194 ; region_manager_is_god = false
195 ; parcel_owner_is_god = true 195 ; parcel_owner_is_god = true
196 196
197 ;; More control over permissions
198 ;; This is definitely not SL!
199 ; Provides a simple control for land owners to give build rights to specific avatars
200 ; in publicly accessible parcels that disallow object creation in general.
201 ; Owners specific avatars by adding them to the Access List of the parcel
202 ; without having to use the Groups feature
203 ; simple_build_permissions = false
204
197 ;; Default script engine to use. Currently, we only have XEngine 205 ;; Default script engine to use. Currently, we only have XEngine
198 ; DefaultScriptEngine = "XEngine" 206 ; DefaultScriptEngine = "XEngine"
199 207