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author | Justin Clark-Casey (justincc) | 2011-07-21 03:08:58 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-21 03:08:58 +0100 |
commit | 1c758ae01c514df4742a9cdae6480e8011debf38 (patch) | |
tree | dcc29deb98365a32c8a32e4faf44ec56c919f133 /bin/OpenSim.ini.example | |
parent | On all undo/redo operations, consistently lock the undo object for everything... (diff) | |
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make default TextureOnMapTile true for the older map imager
Don't know of a good reason not to do this, seems to work fine.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 60d37fb..b706926 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -68,9 +68,9 @@ | |||
68 | ;; in a <Regions> tag. | 68 | ;; in a <Regions> tag. |
69 | ; regionload_webserver_url = "http://example.com/regions.xml"; | 69 | ; regionload_webserver_url = "http://example.com/regions.xml"; |
70 | 70 | ||
71 | ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} false | 71 | ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} true |
72 | ;; Use terrain texture for maptiles if true, use shaded green if false | 72 | ;; Use terrain texture for maptiles if true, use shaded green if false |
73 | ; TextureOnMapTile = false | 73 | ; TextureOnMapTile = true |
74 | 74 | ||
75 | ;# {DrawPrimOnMapTile} {} {Draw prim shapes on map tiles?} {true false} false | 75 | ;# {DrawPrimOnMapTile} {} {Draw prim shapes on map tiles?} {true false} false |
76 | ;; Draw objects on maptile. This step might take a long time if you've | 76 | ;; Draw objects on maptile. This step might take a long time if you've |