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author | Justin Clark-Casey (justincc) | 2011-06-30 22:36:22 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-06-30 22:36:41 +0100 |
commit | a9b7487fcb657bf50d69a522fb9dfb37d547f347 (patch) | |
tree | 348e89f9f1f6f7e8e2c53ccfdfb58102c0e3789b /bin/OpenSim.ini.example | |
parent | minor: adjust some indentation and spacing in OpenSim.ini.example for consist... (diff) | |
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improve and tidy up some config file comments
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index df4e60b..a4f243d 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -78,20 +78,19 @@ | |||
78 | ; DrawPrimOnMapTile = true | 78 | ; DrawPrimOnMapTile = true |
79 | 79 | ||
80 | ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 | 80 | ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 |
81 | ;; Maximum size for non-physical prims | 81 | ;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). |
82 | ; NonPhysicalPrimMax = 256 | 82 | ; NonPhysicalPrimMax = 256 |
83 | 83 | ||
84 | ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 | 84 | ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 |
85 | ;; Maximum size where a prim can be physical | 85 | ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. |
86 | ; PhysicalPrimMax = 10 | 86 | ; PhysicalPrimMax = 10 |
87 | 87 | ||
88 | ;; Prevent the creation, import and rez of prims that exceed the | 88 | ;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum |
89 | ;; maximum size. | 89 | ;; This can be overriden in the region config file. |
90 | ; ClampPrimSize = false | 90 | ; ClampPrimSize = false |
91 | 91 | ||
92 | ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false | 92 | ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false |
93 | ;; Allow scripts to cross region boundaries. These are recompiled on the | 93 | ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded. |
94 | ;; new region. | ||
95 | ; AllowScriptCrossing = false | 94 | ; AllowScriptCrossing = false |
96 | 95 | ||
97 | ;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false | 96 | ;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false |