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authorMelanie2012-03-22 20:10:38 +0000
committerMelanie2012-03-22 20:10:38 +0000
commit45b588cf008c514f461bf43c168dcdc9902b7bb9 (patch)
tree4400b38f11e37fbab0cad9540f0d03ad05840bac /bin/OpenSim.ini.example
parentSimple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu... (diff)
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Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch."
This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
Diffstat (limited to '')
-rwxr-xr-xbin/OpenSim.ini.example8
1 files changed, 0 insertions, 8 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 01dc1d6..2c85f9d 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -194,14 +194,6 @@
194 ; region_manager_is_god = false 194 ; region_manager_is_god = false
195 ; parcel_owner_is_god = true 195 ; parcel_owner_is_god = true
196 196
197 ;; More control over permissions
198 ;; This is definitely not SL!
199 ; Provides a simple control for land owners to give build rights to specific avatars
200 ; in publicly accessible parcels that disallow object creation in general.
201 ; Owners specific avatars by adding them to the Access List of the parcel
202 ; without having to use the Groups feature
203 ; simple_build_permissions = false
204
205 ;; Default script engine to use. Currently, we only have XEngine 197 ;; Default script engine to use. Currently, we only have XEngine
206 ; DefaultScriptEngine = "XEngine" 198 ; DefaultScriptEngine = "XEngine"
207 199