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author | Michael Cerquoni | 2014-07-25 12:30:09 -0400 |
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committer | Justin Clark-Casey | 2014-08-02 00:58:06 +0100 |
commit | 26916806dbff806747f8309869053245467e50fd (patch) | |
tree | c96b4323c64d6402b87efc0c2d9d85f66189846e /bin/OpenSim.ini.example | |
parent | Add missing default female hair texture for Ruth avatar. (diff) | |
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fix comments in physics section of [Startup] to reflect the actual default engine.
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 3f9aed6..b79a3cb 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -210,7 +210,7 @@ | |||
210 | ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. | 210 | ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. |
211 | ;; It continues to provide a workable physics implementation. It does not currently support varregions. | 211 | ;; It continues to provide a workable physics implementation. It does not currently support varregions. |
212 | ;; basicphysics effectively does not model physics at all, making all objects phantom. | 212 | ;; basicphysics effectively does not model physics at all, making all objects phantom. |
213 | ;; Default is OpenDynamicsEngine | 213 | ;; Default is BulletSim |
214 | ; physics = OpenDynamicsEngine | 214 | ; physics = OpenDynamicsEngine |
215 | ; physics = BulletSim | 215 | ; physics = BulletSim |
216 | ; physics = basicphysics | 216 | ; physics = basicphysics |