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authorMichael Cerquoni2014-07-25 12:30:09 -0400
committerJustin Clark-Casey2014-08-02 00:58:06 +0100
commit26916806dbff806747f8309869053245467e50fd (patch)
treec96b4323c64d6402b87efc0c2d9d85f66189846e /bin/OpenSim.ini.example
parentAdd missing default female hair texture for Ruth avatar. (diff)
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fix comments in physics section of [Startup] to reflect the actual default engine.
Diffstat (limited to '')
-rw-r--r--bin/OpenSim.ini.example2
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 3f9aed6..b79a3cb 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -210,7 +210,7 @@
210 ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. 210 ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before.
211 ;; It continues to provide a workable physics implementation. It does not currently support varregions. 211 ;; It continues to provide a workable physics implementation. It does not currently support varregions.
212 ;; basicphysics effectively does not model physics at all, making all objects phantom. 212 ;; basicphysics effectively does not model physics at all, making all objects phantom.
213 ;; Default is OpenDynamicsEngine 213 ;; Default is BulletSim
214 ; physics = OpenDynamicsEngine 214 ; physics = OpenDynamicsEngine
215 ; physics = BulletSim 215 ; physics = BulletSim
216 ; physics = basicphysics 216 ; physics = basicphysics